While it did make its way to PC and later consoles, Sonic R was the only exclusive (at the time) Sonic the hedgehog game that the Sega Saturn would get in its lifetime. It is a game that has a very mixed fan base with some enjoying it and others ranking it as one of the worst Sonic games ever to be released. I fall on the side of that this is an ok game, but it does take a lot of dedication in order to get the best out of it.
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Fast And Smooth
I want to start by talking about one of the aspects of the game I think is good and that is the presentation. Sonic is all about speed and Sonic R captures that speed very well. The game moves at a fast pace and there is very little pop in compared with other games of this era so I give it props for that.
There are only five tracks in this game! I know that may sound crazy, but to be fair the original Ridge Racer only had one (with variations) and people let that slide. While five tracks is not many. They counter this by making them huge and very non-linear with many ways to get to the end and many secret areas to find. Plus, these tracks capture the Sonic world perfectly. You only have four characters at the start of the game, Sonic, Tails, Knuckles, and Amy, but you can unlock a few more such as the strange, but awesome Metal Knuckles which I do not think has appeared anywhere else.
Super Sonic Racing
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Let’s talk about the soundtrack. I think that one of the coolest aspects of Sonic R is the soundtrack, I freaking love the soundtrack. While I can say that I like it, I can see why for some people the soundtrack may not be to their taste. It was not like anything else we had experienced in a Sonic game before and I appreciated that, plus it had that super catchy song…. You know the one I am talking about.
I Wish I Loved You!
I do feel that this is a game that has a lot going for it. I liked the fact that the single-player championship mode has a bit of a story to it. I liked how you unlocked characters in this mode as well. I also liked how you could play with friends to take part in time trials or burst balloons if you want. So, while there are not many tracks, Sega really gets the best out of them.
The problem is that the controls of Sonic R are best described as twitchy. When you are at high speeds, the controls can be very sensitive which can make taking corners really tough. I do think that the controls are manageable once you get the hang of them. It just takes a great deal of time and patience to do that and as I am a huge Sonic fan, I am willing to do this. I can see why others would not want to bother.
I can see why Sonic R is a game that some people do not like. It is a very, very hard game to love and requires a great deal of patience from the player to get to grips with the controls. With that being said, I do feel that this game is nowhere near as bad as some people make out. I for one, would loved to have seen Sega try and make another game like this on the Dreamcast! It may not be perfect, but this is a game I have always managed to have a good time with.
Final Score
Pros:
- Features some interesting characters like Metal Knuckles and Tails Doll
- It captures the spirit of the franchise very well
- I love the soundtrack
- The game moves at a fast pace
- The levels are non-linear
Cons:
- The game's controls take a long time to get the hang of
- While I like all five tracks, a couple more would have been great